Template:InfoboxScriptCommand: Difference between revisions

From PokeHacking Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 91: Line 91:
   <tr>
   <tr>
     <td colspan="2" style="text-align:left; padding-left: 1em; border-top: 1px dotted #606060;">{{Tooltip|Usable by level scripts?|Whether the command can be used by level scripts triggered by overworld initialization or not. The limitation does not exist for level scripts triggered by variables.}}</td>
     <td colspan="2" style="text-align:left; padding-left: 1em; border-top: 1px dotted #606060;">{{Tooltip|Usable by level scripts?|Whether the command can be used by level scripts triggered by overworld initialization or not. The limitation does not exist for level scripts triggered by variables.}}</td>
     <td colspan="1" style="text-align:center; border-top: 1px dotted #606060;">'''{{{frameAdvance|?}}}'''</td>
     <td colspan="1" style="text-align:center; border-top: 1px dotted #606060;">'''{{{usableLevelScript|?}}}'''</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td colspan="2" style="text-align:left; padding-left: 1em; border-top: 1px dotted #606060;">{{Tooltip|Frame wait?|Whether the game waits for the next frame before resuming the script execution after this command ends, or the next script command is executed immediately after.}}</td>
     <td colspan="2" style="text-align:left; padding-left: 1em; border-top: 1px dotted #606060;">{{Tooltip|Frame wait?|Whether the game waits for the next frame before resuming the script execution after this command ends, or the next script command is executed immediately after.}}</td>
     <td colspan="1" style="text-align:center; border-top: 1px dotted #606060;">'''{{{frameAdvance|?}}}'''</td>
     <td colspan="1" style="text-align:center; border-top: 1px dotted #606060;">'''{{{frameWait|?}}}'''</td>
   </tr>
   </tr>
{{#if:{{{numberDP|0000}}}|
{{#if:{{{numberDP|0000}}}|

Latest revision as of 17:49, 14 August 2022

Name

Script Command

Other names
SDSME Name in SDSME
DSPRE Name in DSPRE
PPRE Name in PPRE
Parameters
-
Function
What this script command does (short explanation, details must be given inside the article itself)
Usable by level scripts? ?
Frame wait? ?
Icon DP.png
Icon Pt.png
Icon HGSS.png