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Pokémon Renegade Platinum Platform:

Pokémon Renegade Platinum is an enhancement hack of Pokémon Platinum Version, similar to my other hacks such as Sacred Gold & Storm Silver and Blaze Black & Volt White. In a nutshell, this hack generally keeps the same story flow as the original Pokémon Platinum but adds in a significant number of gameplay differences, including but not limited to access to all 493 Pokémon in the game, revamped Trainers including tougher boss fights, lots of (optional) changes to weaker Pokémon to make them easier to use, the removal of trade only evolutions and a number of other quality of life changes. The specifics of what parts have been changed are explained in the paragraphs below.

Author of the project: Drayano Translation to Spanish: Drakyem
All 493 Pokémon Available

All Pokémon that were originally in Platinum, from Bulbasaur to Arceus, are available to obtain within the game. The wild Pokémon for every single area have been modified extensively, now including species not ordinarily found in the Sinnoh region. It's possible to catch or obtain the majority of Pokémon before facing the Elite Four for the first time, meaning you can construct almost any team you want. In the cases where a Pokémon being in the wild would not be thematically appropriate - for example, starter Pokémon or legendaries - new events have been added to the game to make obtaining these Pokémon feel as unique as they normally would.

The details for where to get each Pokémon can be found between the wild Pokémon and special events documents. Additionally, the correct locations for wild Pokémon are also shown in the Pokédex.

Revamped Trainer Battles

The Pokémon rosters of every Trainer in the game has been edited, now including Pokémon from the National Dex. Trainer levels have also been modified to fit the new level curve, which is now higher than before due to bigger Pokémon rosters and greater use of evolved Pokémon awarding larger amounts of EXP. Trainers can now expect their Pokémon to reach the 70s by the Elite Four, instead of the 50s that was the case in the original Platinum. Additionally, all Trainers use the AI that is normally only used by boss Trainers such as the Elite Four.

The details for what each Trainer has can be seen in the Trainer Pokemon document. Please note that this feature is purely for the normal Trainer battles in the game; the Battle Frontier has not been changed.

Harder Boss Battles

Important battles such as the rival, Gym Leaders, Galactic Admins or the Elite Four have had their difficulty increased further than normal Trainers. Gym Leaders and Elite Four members now always use 6 Pokémon instead of the 3-5 from before, and all of these battles have them using high IV Pokémon with custom movesets, held items, and sometimes ideal natures. The first round Elite Four and the Champion also have the unique property of randomly picking from four teams to battle you with, making it impossible to know in advance what their lead Pokémon will be.

They shouldn't be literally impossible to beat, but are definitely a much greater challenge than the original version. You can expect some of your Pokémon to faint in battle unless you bring some strategies of your own to the table.

However, they do retain their aesthetics from the original, including their type focuses and signature Pokémon. Their signature Pokémon are also now equipped with a Poké Ball seal for some extra flair!

The details for all of these battles can be seen in the Trainer Pokémon file in the documentation.

Pokémon Modifications

The Fairy-type from the Gen 6 games and later has been added in Renegade Platinum, replacing what was previously the ??? type. All Pokémon have had their typing, base stats and wild held items updated to match what they are as of Ultra Sun and Ultra Moon, meaning you can now use Pokémon such as Clefairy and Ralts with their Fairy-type as in the later games. Pelipper and Torkoal also gain their new Drizzle and Drought abilities from Gen 7, and a lot of Pokémon gain their Hidden Ability from Gen 5 and later as a secondary standard ability in this hack.

All Pokémon have also had their level up move sets completely revamped. Pokémon will now learn their normal level up moves but now also learn other moves that enable them to be the best they can be, including TM moves, Egg moves and moves they only have access to in previous or later generations, up to and including Let's Go, Pikachu! and Let's Go, Eevee! Some Pokémon also get the chance to learn entirely new moves that they never could before, such as Megahorn for Pinsir and Earth Power for Typhlosion. The levels at which they learn the moves have been structured so that you can reliably access them just by naturally playing the game (i.e. you won't get moves at extremely high levels).

Some Pokémon have also had their TM/HM compatibility modified, in some cases adding in moves that they could ordinarily only learn in later generations (such as Drain Punch for Toxicroak), and other cases granting them access to entirely moves by TM (e.g. Drain Punch for Dusknoir). Additionally, several TMs have been replaced with new moves, including Scald, Wild Charge, Bug Buzz, Hyper Voice, Dazzling Gleam and Hurricane. Pokémon TM compatibility has been adjusted to match their compatibility in later generations, or in the case of the newcomers Bug Buzz and Hurricane, my best generous guess has been made as to what might be able to learn them. There's also been much greater compatibility added for Fly, meaning you don't necessarily almost always need a Flying-type Pokémon to get anywhere conveniently.

In addition to this, there are also a number of custom changes to make certain Pokémon unique and/or easier to use. Many Pokémon who are a bit weaker have received buffs to their base stats, meaning previously weak Pokémon like Butterfree and Ledian can now actually put up a fighting chance. Some Pokémon with decent stats in bad areas have had their stats reshuffled, such as Glaceon who is now faster but less defensive. Some Pokémon have also been given new types to play with, such as the now Bug and Dragon-type Flygon, or the Ghost and Fairy-type Mismagius. Some Pokémon also gain new abilities that they can't ordinarily get, such as Weavile gaining the Technician ability.

If you don't like the sort of changes that are listed in that last paragraph, there is an additional patch you can use called "ClassicVersion.xdelta" which will erase these changes from the game, leaving them the same as they would be as of Ultra Sun and Ultra Moon.

The details for these modifications can be found in the Pokemon Changes and Type Changes files in the documentation.

Quality of Life Changes

A number of quality of life changes have been made to the game.

All Pokémon names are now decapitalised everywhere outside of standard NPC dialogue. This means in battle, the Pokémon status screen etcetera, all names show up as they would in Gen V and later.

Pokémon natures are now displayed in the stat screen with their stat boost and reduction shown next to them (as stat highlights were not a thing in Platinum). For example, where it previously said "Brave nature.", you should now see "Brave (+Atk, -Spe)".

All Pokémon have their egg cycles reduced to 0, meaning they hatch very quickly.

The Poké Radar is now given to you near the beginning of the game. The Bicycle is actually given to you at the start of the game. The Pokétch, still given to you near the start, now includes all 25 Pokétch apps right off the bat. Additionally, the three coupon miniquest has been removed.

The Move Relearner and the Move Tutors that previously required Heart Scales and Shards respectively no longer require payment for their services; you can just talk to them and they'll do their job for free. Additionally, all three Move Tutors now sit in the same house on the southern part of Route 212. The Move Deleter is now available as early as Oreburgh City, meaning you no longer need to wait until Canalave City to delete any HMs.

When fishing with a rod, an encounter is now guaranteed, as opposed to previously where it was possible to 'not get a bite'. Honey trees have also been given a total overhaul and now give you a Pokémon instantly instead of you having to wait for several hours. The encounters for honey trees are different from before as they are now script driven - you can view what is on each tree in the Wild Pokémon document.

TMs are now effectively infinite; picking up or obtaining a TM will reward you with 99 copies of that TM, and these can also be refreshed by talking to a new NPC at the Pokémon League. These TMs cannot be bought at any stores and also cannot be sold. Most TM locations have been reshuffled and can be seen in the Item Locations document. You will only find TMs from either picking them up off the ground or receiving them from NPCs. (It unfortunately proved impossible to make the TMs actually infinite, hence this method instead).

The need to use HMs has been removed where possible. Surf, Waterfall and Rock Climb are still necessary, but Cut trees, Strength rocks (with one exception in the Distortion World), Rock Smash rocks and foggy weather have been completely removed from the game, meaning your Pokémon no longer need to learn these moves to progress. Where roadblocks are necessary, NPCs have replaced them and will disappear when necessary. This does mean there are now some cases where you can access areas much earlier than you were previously able to do. Additionally, any darkness on the map has also been removed, meaning Flash is also no longer ever necessary.

The Pokémon sprites are those normally used in Heart Gold and Soul Silver, which for the most part look better than the Platinum equivalents. There are a couple exceptions to this where I've left the front sprite as the Platinum one for Pokémon such as Blastoise, Vaporeon, Jolteon, Tyranitar and Togekiss. Additionally, the mini sprites used in the Pokémon menu and the Boxes are now the Gen 6 icons (albeit some with some slightly off colours), with thanks to MeroMero for distributing a premade file containing them.

Most of these changes are not documented anywhere, but you may notice them as you play through the game.

Increased Shiny Rate

By default, Renegade Platinum features a new shiny rate of 1/512, meaning while shiny Pokémon are still reasonably rare, it's significantly more likely that you'll come across one while playing the game. This shiny rate does not affect the Poké Radar's ability to generate shiny patches of grass, but does otherwise affect every other method of Pokémon encounter (eggs, gifts, wild etc).

If this feature is undesirable, there are additional patches included in the download that can make the shiny rate 1/4096 (equal to Gen 6 and above) or 1/8192 (equal to Platinum's normal rate) instead.

Increased Gameplay Speed

The download includes a "SpeedUpPatch" which can be applied to Renegade Platinum which adds a few things to speed up the normally sluggish gameplay in Platinum. It does three things: all text will appear instantly, HP and EXP bars will no longer animate between positions and the 30 FPS cap of the game has been removed, allowing it to run up to a maximum of 60 FPS depending on the hardware capability. These changes together mean battles can go significantly faster.

Please note that these speed up features are not included in the base Renegade Platinum and need to be applied via one of the additional patches supplied in the download.

New Events and NPCs

A number of small events have been added to the game, including an additional event with Team Galactic, small events to obtain starters and legendaries, more in-depth events to get mythical Pokémon such as Mew, Celebi and Arceus and more.

Some new events have also been added that change the story flow slightly. For example, upon arriving at Eterna City, you will find that Gardenia isn't present at her gym. The player is instead required to make a short detour to Route 216 - which was previously inaccessible until gaining six badges - giving them the chance to pick up some Ice-type Pokémon much earlier than before. Another example is that the player now visits Pal Park between going to Celestic Town and Canalave City.

You also now battle Lucas or Dawn a few times as you go about your adventure! In addition, there are also some battles with each of the stat trainers (Cheryl, Mira etc), related to their individual events.

There are lots of small events that allow you to obtain Pokémon. For example, you can get an Eevee early in the game that is being taken care of by the player's mother. You can get a Lapras from an old lady in Pastoria City who has a small story to tell, and you can get a Beldum by talking to Steven, who is now taking up residence in Oreburgh City. And much more!

There are also a number of additional NPCs that will do things such as sell you evolution items, give you items unique to certain Pokémon such as the Stick, and a whole new training NPC in Solaceon Town's Pokémon Daycare who will help you train your Pokémon in levels or EVs, making any necessary grinding a lot faster.

The details for some of these modifications can be found in the NPC Changes and Special Events files in the documentation.

Evolution Modifications

Pokémon that previously had to be traded to evolve can now evolve within the game itself. Those that evolve by trade and did not require an item now simply evolve at Level 36. Those that did require an item can now evolve by having the item used on them, similar to an evolution stone.

Additionally, a number of Pokémon have had their evolution levels lowered to make them easier to use. For example, Omanyte and Kabuto, who previously wouldn't evolve until a high level 40, now evolve at a much easier Level 30, allowing them to keep up with the other Pokémon in your teams.

Finally, some evolution methods were changed to be less restrictive. Pokémon who could evolve from happiness at specific times of the day now just need to be happy, and Eevee, who previously required happiness and location evolutions, now uses standard evolutionary stones for all of its evolutions.

The details for these modifications can be found in the Evolution Changes file in the documentation.

Move Modifications

A number of useless or rarely seen moves have been replaced with moves from later generations. Examples include Draining Kiss, Scald, Icicle Crash, Drill Run, Moonblast, Dazzling Gleam, Disarming Voice, Bulldoze, Play Rough, Hurricane and Wild Charge. New moves borrow animations from other moves that are similar (e.g. Drill Run uses Horn Drill's animation), or have animations that are slightly modified from a different move (e.g. Moonblast uses Mist Ball with a moon background). These new moves can be learnt by level up or in some cases, TM.

In addition to this, a number of moves have had their stats adjusted slightly. For example, Shadow Punch and Shadow Claw are now a much stronger 80 base power. HMs in particular have been boosted to make them more attractive as battling moves, such as Fly now having 100% accuracy and Rock Climb being a Rock-type move.

The details for these modifications can be found in the Move Changes file in the documentation.

Item Modifications

The locations of many items in the game have been shuffled around, allowing the player better access to them throughout the game. For example, the various evolution items are now found much earlier in the game, and can also be purchased from either the Veilstone Department Store, the Veilstone Game Corner or from an NPC in Snowpoint City. Locations for most items are shown in the Item Changes document. You'll be able to find items such as the EXP Share and the Soothe Bell much earlier than previously.

TMs are now effectively infinite, as explained in the quality of life changes.

Poké Balls, Great Balls and Ultra Balls have also been made cheaper to assist the player in what will likely end up being a greater amount of Pokémon caught than normal.

A few previously unused items are now used or replaced with new Key Items as well, relevant to new events within the game. Additionally, the previously event only Key Items such as the Secret Key, Member's Card, Gracidea and Azure Flute can now be obtained and their relevant events unlocked within the normal gameplay.

The details for these modifications can be found in the Item Changes file in the documentation.

Trade Modifications

The in-game trades found in Platinum have been adjusted to give you new Pokémon that are otherwise hard to find at the stage of the game the trade is at. For example, you can now trade for a Spheal in Oreburgh City. In addition to this, the obedience check that makes traded Pokémon not listen to you has been disabled, meaning you can use these traded Pokémon with no worries.

The details for these modifications can be found in the Trade Changes file in the documentation.
Alpha, SCV: The creators of PPRE, which was incredibly useful.

JackHack96: I used a number of his tools when building the hack.

JimB16: For his Platinum disassembly on GitHub. While it wasn't used to actually develop with, it came in useful quite a few times to locate certain bits of data (including the solution for dealing with the traded Pokémon obedience issue).

Kaphotics: A very talented hacker in the data mining sense, Kaphotics' wealth of NDS knowledge helped me to avoid one or two potential issues as I was building the game; his advice was incredibly helpful. The Lua scripts for the player's position and the Instant Text code that is implemented into the "SpeedUpPatch" were both made by him, too.

KazoWAR: For his BTX editor tool as well as his YouTube tutorial on adding Trainer sprites to Pt/HG/SS via Tinke.

Markitus95: The creator of SDSME, which was also useful.

MeroMero: Another extremely talented NDS hacker, MeroMero posted a lot of tutorials on Project Pokémon that were directly relevant to things I wanted to do, such as changing the shiny rate or finding out how to adjust the position of Pokémon sprites in battle. His tutorial for adding Fairy-type to HG/SS was also what I adapted to get it working in Platinum. Finally, the Gen 6 mini Pokémon icons were also completely thanks to him.

Mikelan98: An extremely talented NDS hacker, he produced lots of helpful tutorials for NDS hacking, and it was also him who provided files allowing me to show Pokémon locations in the Pokédex and for the Fairy-type icon to display correctly in the Pokédex. Both of these would have been impossible without him!

sylphate: A talented graphics artist who made the logo for Renegade Platinum. He's also the artist for the logo for my Rising Ruby and Sinking Sapphire hacks!

BTX Editor: Made by KazoWAR, this tool was helpful for getting some new overworlds into the game, such as Steven, a few of the legendaries and more.

crystaltile2: An invaluable tool for importing/exporting/locating particular files from NARCs, as well as being very helpful when implementing the Fairy-type.

Hex Workshop: Helpful for those times where I needed to do things via hex editing.

JackHack Tools: A number of tools from his site were used, including a Pokémon Editor, Attack Editor and Trade Editor.

kiwiDS: Helpful for some cases where I needed to get the individual files for a NARC.

Lua Scripts: A Lua script by Kaphotics that displayed the X/Y coordinate of the player on the map, allowing me to position overworlds correctly.

PKHeX: While not used for actual development, it came in useful a few times to figure out how things worked.

PokeDSPic Platinum: Used in a few cases where sprites had to be modified from their standard HG/SS versions.

PPRE: Used primarily for scripting and placing overworlds on the map, as well as some text editing. Both 0.14b and 0.12 were used to get around the issues related to freezes caused when saving the script in 0.14b.

SDSME: Used for editing text that wasn't tied to a map, as well as configuring the "weather" for places like Twinleaf Town and Wayward Cave.

Tinke: Extremely helpful for some graphical changes, including the Steven trainer sprite and adding the Renegade Platinum logo to the title screen.
Version 1.3.0 - 16 April 2019

Breaking Changes:
The patching system for the hack has changed.
* There's now two base patches to change your Platinum into Renegade Platinum, one for the 3541 numbered ROM and one for the 4997 numbered ROM. You need to use the one that's appropriate for the ROM you have.
* You can then apply additional patches on top of Renegade Platinum, including the classic mode, main series shiny rates and a speed up patch to make the game faster. Please note that you will need to turn off "Checksum validation" when using the Delta Lite Patcher to apply more than one of these additional patches, or else it will fail with an XD3_INVALID_INPUT error. For further details on applying these additional patches, please see the README included in the folder with them.
* The standard Renegade Platinum (that you get after the initial patch) uses what was previously known as the Complete and Shiny Boosted version, i.e. all Pokémon changes are present and the shiny rate is 1/512 by default.

New Features:
- You can now battle Steven when talking to him in Oreburgh City if you've defeated the Pokémon League.
- A Hidden Power teller NPC has been placed in the Jubilife Trainers' School. He can tell you the type of your Pokémon's Hidden Power (but not the power, sadly).
- The obedience check for traded Pokémon in battles has been disabled. This means all Pokémon - including those from the trades in the game - should listen to you at all times. Relevant dialogue has been modified to reflect this.
- Pokémon now have their encounter locations listed accurately inside the Pokédex. (Big thanks to Mikelan98 for this!)

Pokémon changes (both versions):
- Spheal now evolves into Sealeo at Level 24.
- Sealeo now evolves into Walrein at Level 40.
- Aron now evolves into Lairon at Level 24.
- Lairon now evolves into Aggron at Level 40.
- Sealeo's level up move levels have been adjusted.
- Walrein's level up move levels have been adjusted.
- Lairon's level up move levels have been adjusted.
- Aggron's level up move levels have been adjusted.
- Glalie can now learn Rock Tomb by TM.
- Zigzagoon, Linoone, Gligar and Gliscor can now learn Rock Climb by HM (they have access to the move in Gen V onwards).
- Oddish, Gloom and Vileplume have had their level up moves reshuffled and Oddish and Gloom now learn Sludge by level.

- The man in Celestic Town that gives you various "glasses" items now gives you all items when spoken to instead of an item depending on the time.
- The boy who talks to you as you enter Oreburgh City now gives you an Oval Stone (helpful if you get Happiny from the Egg you receive in the school).
- The item changes document now lists the location of key items.
- Added a new question to the Frequently Asked Questions about the Poké Radar's interaction with the shiny boost. (The shiny boost doesn't affect it.)

Bug Fixes:
- Modified Maylene's dialogue when entering Route 217 to avoid the text getting cut off if the player's name was long.
- The rock that appears on Fullmoon Island now uses the Moss Rock overworld, preventing the player from destroying it by using Rock Smash from the menu.
- Fixed an error where the encounters for fishing in the wild document didn't match what was in game.
- Fixed an error in the wild document listing Floatzel as a 30% encounter at night on Route 213.
- Fixed a couple Trainers that had "nd" in their name instead of an ampersand (&).
- Fixed a couple Trainers who didn't have their rematch teams properly edited.
- Fixed a bug where one of Lucian's Pokémon was the incorrect level.
- Fixed a bug where some Trainers in Victory Road had a Dusknoir and Banette incorrectly knowing Shadow Force.

Version 1.2.1 - 18 January 2019

Pokémon changes (both versions):
- Glalie can now learn Rock Polish by TM.

- The NPC who fixes saves from the earlier versions now doesn't affect the Celebi event. Instead, you should now be able to interact with the shrine in Celestic Town again after updating to v1.2.1 and then subsequently get the Celebi event working. This does mean that people who already caught Celebi can get a second Celebi!

Bug Fixes:
- Fixed a bug where the Celebi event failed to activate. If you previously collected the GS Ball from the shrine, the event should work now.

Version 1.2.0 - 14 January 2019

New Features:
- A scientist in the Berry Master's house on Route 208 now sells you Berries normally unobtainable in Platinum (e.g. Liechi, Salac).
- The Moss Rock and the Ice Rock have returned. While they no longer have an effect on Eevee, they will give you a Leaf Stone and an Ice Stone respectively.
- Added a "Type Changes" document that lists a justification for each type change as well as the types that are changed for any Pokémon.
- Added a "Frequently Asked Questions" document that has answers to some of the more common questions received.

Pokémon changes (both versions):
- Chikorita, Bayleef and Meganium now learn Draining Kiss and Moonblast by level.
- Totodile, Croconaw and Feraligatr now learn Night Slash by level.
- Milotic now learns Moonblast by level.
- Glalie is now able to learn Rock Slide by level and TM, and Stone Edge, Rock Smash and Rock Climb by TM/HM.

Pokémon changes (Complete version only):
- Meganium is now Grass/Fairy type.
- Feraligatr is now Water/Dark type.
- Milotic is now Water/Fairy type.
- Glalie is now Ice/Rock type.

Bug Fixes:
- Fixed a bug where Ghost-type attacks were neutral effectiveness against Dark-type Pokémon.
- Fixed a bug where Ghost-type attacks were not very effective against Dragon-type Pokémon.
- Fixed a bug where the NPC that upgrades your save was sometimes making the Celebi event not work.
- Fixed a bug where the Deoxys event wouldn't work by modifying the event slightly. This should now work on save files where it didn't before (if the League has been beaten).
- Fixed a bug where a pair of Trainers in Wayward Cave didn't see far enough to force a double battle.
- Fixed a bug where Volkner incorrectly used two normal Rotom in his Battleground rematch instead of the Heat and Wash forms.
- Fixed a bug where you could battle the Snowpoint Temple guards with only one Pokémon, causing you to send out a glitch.
- Fixed a bug where an NPC in the Veilstone Department Store made a reference to giving you the Counter Pokétch app, which never happened in Renegade Platinum.
- Fixed a bug where Combusken and Blaziken learn Fire Blast instead of Flare Blitz.

Version 1.1.2 - 02 January 2019

Bug Fixes:
- Fixed a bug where Stealth Rock was doing seemingly random amounts of damage.
- Fixed a bug where talking to the new NPCs in the Old Chateau would crash the game.
- Fixed a bug where the Eevee in the intro of the game reverted back into a Buneary.
- Fixed an error in the Pokémon Changes document listing Charizard with the wrong ability.

Version 1.1.1 - 01 January 2019

Bug Fixes:
- Fixed a bug where the game would crash when interacting with the Galactic grunts that were harassing the Honey seller in Floaroma Meadow.

Version 1.1.0 - 01 January 2019

Breaking Changes:
- The base ROM for the hack has changed from the 3541 numbered dump to the 4997 (4998 on some sites) numbered dump. This should match a dump from a genuine American Platinum cartridge (unless the cart was bought near initial release).

Breaking Bug Fixes:
- Trigger scripts (scripts that activate when you step in a certain place) have had their internal indexes changed to prevent potential bugs.
- The GS Ball now replaces the Loot Sack instead of the Shoal Shell. The Shell Bell item sprite is fixed as a result.

If you're carrying a save file over from an older version, please *immediately* go to the Pokémon Center in Eterna, Hearthome, Veilstone or Jubilife. Talk to the NPC in the center of the room to synchronize the state of the trigger scripts between the old and new versions. Failure to do so means you may see certain roadblocks start blocking you again, or certain events repeating that had already been completed. There may be some small hiccups if you're in odd situations with some events (e.g. the Mira stuff is only half done) but it should work okay.

** NOTE - GS BALL **
Due to the GS Ball now replacing a different item, you may find that a GS Ball that was in your inventory from a previous save will now be a Shoal Shell. This does not affect the Celebi event as that doesn't actually check for the item itself and just that you've picked it up, but you will need to do the step described above.

New Features:
- Pokémon natures now also show the stat boost after the nature's name. (Thanks to @Bobtree1998 for the suggestion!)
- Remoraid is now able to be found in Route 208 (allowing an earlier Mantyke evolution if you get it from the Jubilife Egg).
- Rock Climb is now a Rock-type move, but has had its power reduced to 80.
- Rowan now gives you 10 Repels straight after giving you the Poké Radar.
- Sand Tomb has been replaced with the move Bulldoze from later generations and has been distributed accordingly.
- The big room in Iron Island now has a nurse who will heal your Pokémon.
- The in-game menu is now decapitalised.
- The Move Deleter is now found in a house in Oreburgh City.
- The National Pokédex now needs to be completed enough that you can view the diploma before you can obtain the Azure Flute to get Arceus.
- The Pokémon Center nurse's dialogue has been reduced.
- You no longer need to show Gardenia a Snover to enter Eterna's Gym. Instead, you will need to find Gardenia herself on Route 216 before you can enter Eterna's Gym.

- Dawn and Lucas now use Seals on their starter in the later battles.
- Roark, Gardenia and Fantina have had their teams adjusted slightly.
- The dialogue concerning the new section after Celestic Town where you visit Pal Park has been updated to make your destination a lot more obvious.
- The maid in the Old Chateau now only gives you an Old Gateau if you don't already have one in your inventory. Additionally, her dialogue has been changed.
- Traynee now lists her stat training options in High, Medium and Low order instead of Low, Medium and High.
- Traynee's stat training teams now use Pokémon that will only use harmless moves and do not have status causing abilities.

Pokémon changes (both versions):
- Illumise now learns Draining Kiss and Moonblast by level, but no longer learns Charge Beam or Thunderbolt. (It still can learn Thunderbolt by TM!)
- Leafeon is now compatible with the Cut HM.
- Monferno, Infernape, Azumarill, Electivire and Dusknoir are now compatible with the Drain Punch TM.
- Mudkip, Marshtomp and Swampert now learn Aqua Tail slightly earlier.
- Ninetales is now compatible with the Psychic and Shadow Ball TMs.
- Roselia now learns Sludge and Sludge Bomb by level, but no longer learns Leaf Storm. (Roserade still does!)
- Shedinja is now compatible with the Swords Dance TM.
- Swablu and Altaria now learn Moonblast slightly earlier.
- Unown's catch rate has been boosted from 225 to 255.
- Venusaur now learns Earth Power by level.
- Wailmer and Wailord now learn Body Slam by level, but no longer learn Thrash.

Pokémon changes (Complete version only):
- Altaria is now Dragon/Fairy and has had its stats buffed slightly (again).
- Arbok has had a slight buff to its stats.
- Dusknoir now gets the Iron Fist ability instead of Frisk when evolved from a Dusclops with the Frisk ability. (This does not apply to Frisk Dusclops caught before the patch).
- Illumise is now Bug/Fairy and has had a buff to its stats (again).
- Sceptile is now Grass/Dragon and has had its stats adjusted slightly.
- Seviper is now Poison/Dark and has had its stats modified (again).
- Swablu is now Fairy/Flying and has had its stats buffed slightly (again).
- Typhlosion now gets the Adaptability ability and has had its stats modified (again).
- Vibrava and Flygon now get Compoundeyes when evolved from a Trapinch that has the Hyper Cutter ability.
- Volbeat has had a buff to its stats (again).

The new abilities will not retroactively apply to these Pokémon if you carry over a save file. They only get applied to either new Pokémon or when an existing one evolves.

Bugs fixed:
- All Trainers now correctly have dialogue shown after being defeated.
- Barry now has a Seal on his starter again in the battles from Pastoria City onwards.
- Charmander, Charmeleon and Blastoise now correctly learn Dragon Pulse by TM.
- Fairy-type now displays correctly in the Pokédex. (Massive thanks to Mikelan98 for this one!)
- Fixed a bug where Crasher Wake and the Gym guide that sat outside his gym would reappear.
- Fixed a bug where the game would sometimes crash in Wayward Cave if you tried to leave after Mira joins you.
- Fixed a bug where the Surf wild data was incorrect on Route 208.
- Fixed a bug where the temporary guard on Route 209 would allow you past after blocking you once.
- Fixed a bug where you could use Rock Climb to get up to the summit of Mt. Coronet earlier than intended.
- Fixed a bug where you sat on top of the Eevee Poké Ball if you got KOed early (the Poké Ball has been moved).
- The Dark and Normal type Trainers on the postgame island should now always be challengeable.
- The Eterna Forest trainer no longer says "My MEDITITE!".
- The hidden Heart Scale on Route 213 has been moved and is now accessible.
- The two new forced double battles in the game will now not allow you to progress if you only have one Pokémon in the party.

Bugs still remaining:
- Evolving a Wailmer into Wailord while in an area connecting to a Regi room will disable the warp into the Regi room until the map reloads.
- Gengar's mini sprite looks a bit strange on the Pokétch.
- Some Trainer names may appear a little odd (double battles or the actual Frontier Brain battles in the Battle Frontier).
- Some trainers in the game (notably Dawn/Lucas) give you $0 upon victory.
- The event with Rowan's briefcase in his lab might act a bit strangely if you do it just after the Distortion World is completed.

Version 1.0.3 - 27 December 2018

- Bidoof and Bibarel now learn TM75, Swords Dance.
- Tropius now learns TM59, Dragon Pulse.
- Trapinch now appears in Oreburgh Mine at a 10% rate.
- Ampharos now learns Dragon Pulse at Level 30 and Thunder Punch at Level 1 instead.
- Traynee now heals you after any battle you have with her.
- Item Changes and Move Changes documents now outline exactly what was replaced.
- Wild Giratina now hold the Griseous Orb.
- Pichu, Cleffa, Igglybuff, Togepi, Azurill, Budew, Chingling and Happiny now have a base happiness of 180.
- Slowpoke, Slowbro and Slowking are now able to learn HM07, Waterfall.
- The Item Changes and Move Changes documents now explicitly state what each replaced item/move was turned into.

- Fixed Dunsparce and Purugly not appearing in Route 208 and Route 209 with the Poké Radar respectively.
- Slowbro now correctly learns TM55, Scald.
- Nidoking's level up moves now match the document.
- Fixed some typos in the documents.

Version 1.0.2 - 23 December 2018

Documentation Fixes
- Fixed Maylene's Lucario having the wrong item listed.

Game Fixes
- Actually fixed some incorrect level up moves, including Wood Hammer Glaceon.
- Fixed Blastoise not being able to learn Dark Pulse via TM.
- Fixed Breloom not being able to learn False Swipe by TM.
- Fixed Wormadam's Sandy and Trash forms not having Battle Armor as an ability in the Complete version.

Version 1.0.1 - 22 December 2018

- Dratini, Dragonair and Dragonite now learn Aqua Jet by level.
- Heracross can now learn Bullet Seed by TM.
- Beldum, Metang and Metagross now have a catch rate of 45, up from 3.
- Added an Evolution Changes document.

Documentation Fixes:
- Fixed a bad description of Scald's new effect in the Move Changes document.
- Added unlisted gift Pokémon to the Special Events guide.
- Added unlisted NPCs to the NPC Changes guide.
- Fixed Mars' Purugly incorrectly listing Covet in its moveset in the Trainer Pokémon document.
- Added a note about minimal Egg Cycles in the Pokémon Changes document.
- Fixed Munchlax incorrectly being listed as a wild Pokémon in Route 203.
- Fixed Lasses Sarah and Samantha having each other's Pokémon listed in the Trainer

Game Fixes:
- Fixed Cubone not showing up in the wild on Route 203 outside of the morning.
- Fixed incorrect encounters on Route 228 in the day and night.
- Fixed Pachirisu's new stats not adding up to the expected total (+5 to Sp. Atk base).
- Fixed Scald being incorrectly coded as a contact move.
- Fixed an NPC stating there were Rock Smash rocks in Ravaged Path on Route 204.
- Fixed an overlap of NPC and item on Route 209.
- Fixed an issue where you could jump over a ledge on top of a youngster on Route 203.
- Fixed a bunch of incorrect level up moves, including Wood Hammer Glaceon. Big thanks to @BurnSombreroBrn for helping track those down.
- Fixed a bug where Dawn would incorrectly use Lucas' dialogue on Route 202.
- Fixed a bug where you were able to dismount your bike on Route 206 and potentially get stuck.
- Fixed a bug where you could walk through the Galactic grunt blockade on Route 205.
- Fixed a bug where Traynee, the trainer NPC, would only let you fight Lv. 35 Chansey after beating Crasher Wake instead of Maylene.
- Fixed dialogue referring to the Pokétch being available via coupons.
- Fixed dialogue referring to Secret Potion and Black Glasses as one word.
- Fixed dialogue where there was a typo in Cheryl's text in Eterna Forest.

Known Issues:
- Fairy-types are incorrectly listed as Ghost-types in the Pokédex.
- If you faint early in the game and reappear in your house, you stand on top of the Poké Ball on the cushion.
- A Psychic in Eterna Forest talks about their Meditite when they don't have one.
- The game will send out a glitch as your second Pokémon when entering scripted double battles with only one Pokémon in your party.
- Some trainers in the game (notably Dawn/Lucas) give you $0 upon victory.
- Some trainers in the game have no dialogue after being defeated.

Version 1.0.0 - 21 December 2018

Initial release.
Download (Original Version)
Author Drayano
Submitted30 Jul 2020
Current version1.3.0
Current statusCompleted
Last updated16 Apr 2019
Size42.47 MB

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Download (Spanish)
Translator Drakyem
Submitted30 Jul 2020
Current version1.3.0
Current statusCompleted
Last updated11 Jan 2020
Size43.18 MB

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